Need help finding window texture

Discussion in 'Mapping Questions & Discussion' started by Adawby, Jun 13, 2015.

  1. Adawby

    Adawby L1: Registered

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    Good day, as you can likely tell i'm new to mapping and i'm currently practicing making simple maps in Hammer. Currently i'm looking for this window texture as I can't seemingly find it anywhere i've looked.

    (The Texture im looking for is the window/glass with the black lines that has rhombuses)

    [​IMG]
     
    Last edited: Jun 13, 2015
  2. tyler

    aa tyler snail prince, master of a ruined tower

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    glass/glasswindow001a

    looks possibly scaled up
     
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  3. taxicat

    taxicat L1: Registered

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    Adding you can type "mat_crosshair" in console to get the name of the material you're looking at
     
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  4. Pocket

    aa Pocket func_croc

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    In Hammer's texture browser it looks like a grid of squares, because the raw texture is a grid of squares; there's a material parameter that tells the engine (and the 3D viewport... usually) to rotate it 45 degrees.
     
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  5. Kill_the_Bug

    Kill_the_Bug L14: Epic Member

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    Easy to find it mate :)

    open the materials window > type in glass > limit game options to TF2.
     
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  6. EArkham

    aa EArkham Necromancer

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    Speaking of glass, does one of the existing TF2 glass textures provide less reflection of cubemaps?

    When I build cubemaps, I notice the reflections on glass are so strong that the glass may as well be opaque... which of course defeats the purpose of some out-of-bounds areas.

    I made a quick custom vmf to address the issue (low $envmapsaturation, $envmaptint, and $envmapcontrast, as well as a small 64x64 $envmapmask), but I was hoping there's an existing glass texture that already does that. Just haven't found it if so.
     
  7. Kill_the_Bug

    Kill_the_Bug L14: Epic Member

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    make them a brush and lower the opacity