- Feb 26, 2008
- 1,626
- 1,325
Hey all,
This map's been about 100 hours in now so I figure a WIP thread is due. This is a 3 point CP map based around an industrial/mining theme. It seems RED and BLU tried to be civil and start trading with one another but I guess that broke down in this base hidden under an island volcano.
Central CP:
Mine head (mining facility is being repurposed if you look closely):
Lava!:
Red staging area:
Red path to lava corridor:
CP (it's a clean room):
Central staging area:
View out back of Blu spawn:
View out of Blu cp towards central staging area:
Blue staging area:
It's sort of a small map... but I think every class should find plenty of areas to work well in. Couple things before I post the .bsp:
-This does not have vis calculations performed fully(I'm packing for spring break, don't have the time for a full build.) I assure you it runs infinitely better with a full build.
-The soundscapes are currently not functional.
-I have not packaged the TF2maps.net textures with the bsp so they may not show up for you.
-This is not a finished product and I'd love to hear feedback of all natures.
Thank you for checking it out!
UPDATED:
Issues Resolved:
Graphical Errors
Overall brightness
Stylistic touches
Signs and directional guidance
Optimization
Optimization
Optimization
Updated 4/4:
Way more optimization
Small gameplay changes
Graphical tweaks
Updated 4/17:
Tweaks all around
Custom materials
Clipping etc
Latest build as of 4/17:
http://forums.tf2maps.net/downloads.php?do=file&id=290
This map's been about 100 hours in now so I figure a WIP thread is due. This is a 3 point CP map based around an industrial/mining theme. It seems RED and BLU tried to be civil and start trading with one another but I guess that broke down in this base hidden under an island volcano.
Central CP:
Mine head (mining facility is being repurposed if you look closely):
Lava!:
Red staging area:
Red path to lava corridor:
CP (it's a clean room):
Central staging area:
View out back of Blu spawn:
View out of Blu cp towards central staging area:
Blue staging area:
It's sort of a small map... but I think every class should find plenty of areas to work well in. Couple things before I post the .bsp:
-This does not have vis calculations performed fully(I'm packing for spring break, don't have the time for a full build.) I assure you it runs infinitely better with a full build.
-The soundscapes are currently not functional.
-I have not packaged the TF2maps.net textures with the bsp so they may not show up for you.
-This is not a finished product and I'd love to hear feedback of all natures.
Thank you for checking it out!
UPDATED:
Issues Resolved:
Graphical Errors
Overall brightness
Stylistic touches
Signs and directional guidance
Optimization
Optimization
Optimization
Updated 4/4:
Way more optimization
Small gameplay changes
Graphical tweaks
Updated 4/17:
Tweaks all around
Custom materials
Clipping etc
Latest build as of 4/17:
http://forums.tf2maps.net/downloads.php?do=file&id=290
Last edited: