+ added snowy overlay on the front's wood
+ added trigger push for robots spawn. incase when robots AI dies
+ added extension to robots right spawn.
+ added snow prop on storage's roof
+ added
intermediate mission
~ decreased the particles high on last point. more flakes are visible
~ clipped right robot spawn correctly
~ cutted ammo and healtkit overlay got fixed.
~ fixed container's clipping
~ changed displacements a bit
~ one of displacements in robots right spawn no longer blocks robots
~ right barrier got pushed back
~ tree on the front middle mountain is no longer flying
~ moved some tress
~ fixed trees dissapearing behind respawn and on the right mountain
~ fixed front upgrade station not able to use issue
~ at spawn brush no longer hides upgrade station's right support face
~ added tags and behaviour to robots that missing it (adv2 and extra fix)
~ increased stun time from 6 to 7 seconds
~ changed the tags for func_nav_avoid
~ increased alarm time from 2 to 3 seconds
~ changed lightmap grid in few places
~ few textures are now bigger
~ fixed weird shadow in storage's roof
~ on servers with sigmod: fixed issue where scouts holding scattergun (not really fixed)
~ nerfed 4th wave on extra a bit.
~ fixed on extra few robots were dropping money
~ rotated few props.
~ adv1 wave 5 credits ammount has been decreased (from 505 to 500)
~ adv1 fixed brast beast heavies equiping stock
~ nerfed normal mission
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