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Void

Local Man Unable To Map, Sources Say
aa
Sep 14, 2008
1,874
2,989
Void updated Megaton with a new update entry:

The Rooftops Stay.

A2 - 4/4/24
  • Increased health on side shacks from small to medium.
  • Increased health on left path out of spawn from small to medium.
  • Water changed from expensive to cubemapped.
  • Refined cover in the immediate capture area.
  • Reduced capture time from 12 to 8.
  • Raised rock islands with wall coverage at mid by 32 units.
  • Adjusted clipping above the capture point.
  • Added The Plank.
  • Added clipping to remove a Sniper perch from above the right path out of spawn...

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Void

Local Man Unable To Map, Sources Say
aa
Sep 14, 2008
1,874
2,989
Void updated Megaton with a new update entry:

Steady... steady...

A3 - 4/16/24
  • Added corner cover around the base of the tower.
  • Adjusted wood wall cover outside of the team buildings.
  • Added a small health kit under the mid shacks.
  • Revamped the side routes out of spawn.
  • Adjusted building overhang outside of spawn.
  • Added an additional doorway to the mid shacks.
  • Added a new pair of rocks to run around at mid.
  • Made it temporarily clearer that the highest roof is inaccessible.
  • Added more signage.

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Void

Local Man Unable To Map, Sources Say
aa
Sep 14, 2008
1,874
2,989
Void updated Megaton with a new update entry:

Until somebody builds a bigger bomb...

B3 - 6/27/24
  • TODO: The bomb does not currently explode on round win. This is still in development for a future release.
  • Fixed clipping to the side of spawn that previously allowed Engineers to hide teleporters in the trees.
  • Improved clipping on underside supports along the shore.
  • Increased health on the docks from small to medium.
  • Improved overall visuals.
  • Improved optimization.
  • Updated soundscapes.
  • Fixed some instances of visible nodraw.
  • Fixed floating...

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Gravidea

L6: Sharp Member
Apr 17, 2017
274
116
I feel like this map is pretty perfect as is! I had a lot of fun playing it on my server. I guess the only issue is optimization. I lose a lot of frames on this map. Otherwise, the gameplay is super fun!