Even though this contest is long over. I downloaded the mega pack and played/ran around each entry. Wow! is all i can say. Some insanely talented mappers here
I have learnt a lot from just looking around and intend to explore the vmfs to learn how certain effects were created.
i took a few notes on the ones that caught my eye while bouncing around all of your beautiful intel rooms.
Dullestbulb
|Nice small piping section data center
Nubcake
|Nice effect with the choppy water and cliffs either side out the window. Good effect on the ground texture too.
VelvetFistIronGlove #1
| Love that plant pot. best detail in the room, simple as it is
Pitto
|Really like the lgiht beams around your staircases
Void
|The monitors showing the other maps works to great effect
Youme
|The orange glow on the sundown setting adds real atmosphere. The Disp roof, locked gate and smoking chimney are great.
Ezekel
|Really like the effect you've created wiith the waterfalls+mist. placement of the mist needs tuning slightly
VelvetFistIronGlove #1
| That plant pot rocks. Small detail, but really pleasing to the eye.
Pink Panther
|Love the light beams around the surrounding floors and unique window effects. Pyro sounds as you walk around? wth?
NameLess
| The spinning vents were nicely placed, looked natural.
ikem
|Love the detail in seats for each class and corresponding item.
Big Rexy
|Looks stunning, the lightning looks amazing(needs a sound when zapped by it), Really like the moving platform stairs too.
A Boojum Snark
|The curved monitors worked really well. The rocket in the background and detailed cabling all fitted perfectly. The B on the floor and staircase were also very striking.
Thanks to GarbageMan for the table template and to all contestants for showing me the extremes that TF2 can be styled. Excellent work by all :thumbup: