- Dec 27, 2018
- 95
- 6
Hello, is here any way to make parts of your map darker? Like dark forest you can wall through.
I tried func_dustcloud but thats not working very well. :/
I tried func_dustcloud but thats not working very well. :/
I dont have any light entities there, idk if it will work with lowering brightnessUm..... less light entities? Lower their brightness settings? The 4th number in the 'color' setting controls brightness:
Code:<red> <green> <blue> <brightness>
is the texture nodraw or how is it called?You can make light entities cast "dark" light by setting the colour values to black or something similar, if I'm not mistaken. You can also use the blocklight texture to block light, which will probably look more realistic
The blocklight texture is probably better than nodraw since it's not solid, though both will block lightis the texture nodraw or how is it called?
If you don't have any light entities there and it's still too bright, then either your env_lighting is too bright or you don't have any lights whatsoever and what you're seeing is actually mat_fullbright.I dont have any light entities there, idk if it will work with lowering brightness