Make areas darker?

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fbi.bmw.ultra.car

L2: Junior Member
Dec 27, 2018
95
6
Hello, is here any way to make parts of your map darker? Like dark forest you can wall through.
I tried func_dustcloud but thats not working very well. :/
 

Werewolf

Probably not a real Werewolf
aa
Apr 12, 2011
873
309
Um..... less light entities? Lower their brightness settings? The 4th number in the 'color' setting controls brightness:
Code:
 <red> <green> <blue> <brightness>
 

Jeff Magnum

L1: Registered
Jul 4, 2018
25
15
the nodraw texture blocks light reaching whatever's behind it, but that may be too crude a solution. If you want realistic dark areas I'd suggest using a very dim light_environment and then extensively lighting wherever you don't want to be dark.
 

fbi.bmw.ultra.car

L2: Junior Member
Dec 27, 2018
95
6
Um..... less light entities? Lower their brightness settings? The 4th number in the 'color' setting controls brightness:
Code:
 <red> <green> <blue> <brightness>
I dont have any light entities there, idk if it will work with lowering brightness
 

Narpas

Takes way to long to make and update maps
aa
Jun 11, 2015
433
436
You can make light entities cast "dark" light by setting the colour values to black or something similar, if I'm not mistaken. You can also use the blocklight texture to block light, which will probably look more realistic
 

fbi.bmw.ultra.car

L2: Junior Member
Dec 27, 2018
95
6
You can make light entities cast "dark" light by setting the colour values to black or something similar, if I'm not mistaken. You can also use the blocklight texture to block light, which will probably look more realistic
is the texture nodraw or how is it called?