Hello there. So, we already got an alternative payload mode with lil chew-chew, which can basically kill anyone in its way.
What I'd be interested in is another variation where it functions like the MVM-tank: Basically unstoppable, pushing anything in its path away, but only hurting players when they're jammed against a wall.
Any idea how that'd be feasible`?
What I'd be interested in is another variation where it functions like the MVM-tank: Basically unstoppable, pushing anything in its path away, but only hurting players when they're jammed against a wall.
Any idea how that'd be feasible`?