Lionroar

PL Lionroar rc1

Oct 6, 2008
1,965
450
Here are a couple of things I noticed after we just played it again:

- make starting blue spawn black tunnel a fun death trap :)
- need door - from 'A' building to rocks to flank red on left side at 'B' building entrance
- just before 3rd cap point - need flank route on left past 3rd cap point to flank red near their upper spawn which becomes unused after previous cap point taken
- red final spawn needs a little work - a little confusing in some spots

Can't wait tp see your other map :)
 

Billo

aa
Feb 8, 2016
921
405
Bad news. I searched for the mayann pack but the site is down. that means that i dont have the textures. At first I tried just replacing the textures but it takes a lot of time and it will look worse. especially at point A and the blue spawn. I also need to replace the props too.
I dont think its worth fixing the map I am afraid. Sorry for taking so long though.
 
Oct 6, 2008
1,965
450
played it again just now

1st point - invisible wall on bridge?
last cap point -visible on yellow barrel, barrels disappears & 1 block not seamed under the ramp
 

zapo

L1: Registered
Dec 15, 2020
32
33
I know its already RC version, but I think its still worth to report it. Maybe you fix it by next map update :)

From RED point of view, there is a bridge after 1st point. Some players were stuck left side of the bridge near rocks
upload_2021-9-5_9-5-59.png
 
Last edited:

Billo

aa
Feb 8, 2016
921
405
Hey there zapo!
First of all I would like to thank you for playtesting my maps and providing feedback. Really much appreciated.
Sadly I am not working on Lionroar any more. I dont think it worths my time. The map has too many problems that I will have to fix and since I have so many other projects under my belt already.
If you want give sharkbay or Eruption a try. And yeah I do remember you played eruption a while back. I am curious to see if you will enjoy the new version (a33) more now.
Anyways thank you again for your help and feedback my dude.