koth_field a1

A koth map, not really a field

  1. strafe

    strafe L1: Registered

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    koth_field - A koth map, not really a field

    Hi all!

    This year I had a lot less time than last year. First I wanted to recreate the office building I work in, but with alterations so the gameplay is actually tolerable; it was a huge pain in the ass so I ended up scrapping it.

    I still wanted to make a map, so learning from last year I came up with some rules for myself to be really efficient:
    - koth map, symmetric, i just have to do 1 cp and 1 spawn and mirror it
    - open areas, let the skybox do the lighting work
    - no textures
    - no displacements
    - no prop doors
    - no caring about overlapping brushes and other minor cosmetic problems
    - no worrying about sightlines
    - no worrying about gameplay

    I did this in about 6 hours. It's a tiny koth map, probably too small, but it works, and if I ever get around to playtesting it, it might even turn out to be fun in its own way (probably not).