KotH koth_distribution A10

A WIP King of the Hill map set in a warehouse yard of sorts.

  1. Redspyro99

    Redspyro99 L1: Registered

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    koth_distribution - A WIP King of the Hill map set in a warehouse yard of sorts.

    This is a WIP King of the Hill map set in a warehouse yard during the night. The center point is housed within the central building.
     
  2. Redspyro99

    Redspyro99 L1: Registered

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    Changelog:
    - Added new one way flank route to the other teams side.
    - Added clipping to several objects to fix players getting stuck on them.
    - Added some lighting to the outside areas.
    - Made control point capture area larger and added indicators of the capture area.
    - Widened side control point hallways.
    - Removed Sniper sight line to the control point.
    - Fixed the Red team resupply cabinets not functioning.

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  3. Redspyro99

    Redspyro99 L1: Registered

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    Changelog:
    -Added higher ground at central control point.
    -Raised one spawn door for each side.
    -Reduced door count on central way to point to one on each side.
    -Lowered control point a bit.
    -Optimized the map some.
    -Removed the large flank routes to behind the point from both sides.

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  4. Redspyro99

    Redspyro99 L1: Registered

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    Changelog:
    -Added some cover to the control point.
    -Changed the medium health and large ammo near the spawns to small variants.
    -Optimized the map some more.
    -Fixed void leak.

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  5. Redspyro99

    Redspyro99 L1: Registered

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    Changelog:
    -Added Rooftop area for more higher ground.
    -Extended interior high ground for more reach over the point.
    -Changed some barrel colors in the center building for aesthetics and possible side recognition.
    -Fixed some decals.
    -Some minor geometry changes elsewhere in the map.

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  6. Redspyro99

    Redspyro99 L1: Registered

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    Changelog:
    -Added another way up to the center rooftop.
    -Removed clipping from light posts.
    -Adjusted some clipping to possibly allow for some better rocket/sticky jumping closer to the center.
    -Fixed being able to stand on the fences.

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  7. Redspyro99

    Redspyro99 L1: Registered

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    Changelog:
    -Removed experimental roof area.
    -Raised high ground within the warehouse and extended it outwards to allow crossing from both sides
    -Changed small health packs near mid to medium.
    -Added ramps to the lower spawn doors for easier access.

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  8. Redspyro99

    Redspyro99 L1: Registered

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    Changelog:
    -Added ramps heading up to the high ground from the right hand passages leading to mid.
    -Widened up the window entrances to the high ground.
    -Replaced upper spawn door with a lower one off to the left side of the spawns.
    -Removed lips on the ramps for smoother movement onto them.

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  9. Redspyro99

    Redspyro99 L1: Registered

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  10. Redspyro99

    Redspyro99 L1: Registered

    Messages:
    10
    Positive Ratings:
    0
    Changelog:
    -Added center camera for Red, and a camera specifically for welcoming.
    -Removed the roofs on the side routes to mid.
    -Made the right route to mid wider.
    -Made the left route to mid slightly wider.
    -Added small health pack to the right route to mid.
    -Changed the medium health pack next to the right route to mid into a medium ammo pack.

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