KotH koth_cave b1

My first map, hope you will like it

  1. Mr.Lol

    Mr.Lol L1: Registered

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    koth_cave - My first map, hope you will like it

    BLU and RED face-off in a cave that have in it very small amount of australium, but so needed for both teams to get. This is my first playable map, if it will get good critic i think i will update it to better visuals and gameplay(if i will not be so lazy like now)
     
  2. Mr.Lol

    Mr.Lol L1: Registered

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  3. Crash

    aa Crash func_nerd

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    Not bad for a first map! You have a lot of interesting height variation to it (although I'd scale it down a bit, personally) and mid has some interesting aspects to it! I'd watch out for doing too many long corridors with nothing else in them for gameplay, though.
     
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  4. Mr.Lol

    Mr.Lol L1: Registered

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    A3 bring to the australium cave mostly cosmetics changes, such as
    - New textures, they may be changed at any time, because i don't know, which visual style should i use
    - Added 2 lights at dark sniper rooms
    - Added 2 medium healthpacks and 2 medium ammo packs hided behind that BRUTAL DEV TEXTURED walls
    - Added cosmetic props (on some of them you can trimp)
    - Added clips to not let the soldiers and demomans jump on roofs of camping houses
    This version still have tons of minuses and problems, but hey, its first map, isn't it?

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  5. Mr.Lol

    Mr.Lol L1: Registered

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    yeah, umm, a5 released and it got bigger map, more texturing and ye, i chose mayann theme for map, so some models are replaced, some just added, and i hope you will like new style

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  6. Mr.Lol

    Mr.Lol L1: Registered

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    its last alpha release i hope, because i'm getting lazier and lazier and i dont want to principically change map geometry, if this alpha will get good feedback, next update will be beta with tons of changes(cosmetics and not). so, what's new? download and look. i added tons of props and textures, and i have some plans to the small underground room, now its empty but i want to make it more comfortable. also, skybox now is actually is a box. no more visual bugs with invis walls. so, i really want you to play this map or test it on server, and it will be very good if you share your feedback.
    p.s. i forgot to get some screenshots of map, again D:

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  7. Mr.Lol

    Mr.Lol L1: Registered

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  8. Mr.Lol

    Mr.Lol L1: Registered

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  9. Mr.Lol

    Mr.Lol L1: Registered

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