People kept saying to me that the windows near mid were broken and looked like you could see through them, and a lot more.
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- Windows fixed near point.
- Made door entrance on right less awkward.
- ERROR's are finally gone due to props having "prop_detail" instead of "prop_static"
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- This hopefully will be a real huge change in terms of the new lobby. Left side has a new orientated ramp where it's more comfortable and not as clunky.
- Right side has a new bridge in which it would now be easier to rotate. A LOT of people were complaining about this.
- Spawn is now moved up closer, hopefully not too close.
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Apparently, I did something right but needed a bit of fixing. Here are the changes.
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- The lobby has been completely revamped in terms of design and texture.
- The Spawn has also changed within details.
- The mid-area has more textures for the covers.
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- Added a bit of height variation towards the midpoint, hopefully not too bloated.
- More cover hopefully for all classes against snipers.
- No build is now on the roofs of sheds.
- All classes can get on top of their roofs on battlements.
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