On this version, a little detail, improvements (hopefully) on the map gameplay wise and a few sniper sightlines blocked on mid.
Changes:
-adjusted spawns to make rollouts better
-added antenna tower on mid above point
-made ramps going to middle point wider
-made it so that all classes can get on top of the shacks on mid
-added a rock onto the valley in mid to enable jumping to point
-replaced vents on middle with bigger cover
-moved all of last back and widened last lobby
-lowered last point and added cover to it
-moved left most (from defender perspective) entrance from second to last lobby
-reworked flank going into mid lobby
-added new door coming from mid lobby to second
-made balcony rooms on mid wider
-added (some) detailing
-fixed shutter doors
-fixed clipping issues
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