PL Kazan A5

Japan-themed payload

  1. Narpas

    aa Narpas Failing at Scaling

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    Kazan - Japan-themed payload

    A multi-stage payload map set in Japan made for the Asymmetry 2 contest. So far, only the first stage has been completed.
    pl_kazan_a10000.jpg
    pl_kazan_a50001.jpg pl_kazan_a50002.jpg pl_kazan_a50000.jpg pl_kazan_a50003.jpg pl_kazan_a50004.jpg pl_kazan_a50005.jpg pl_kazan_a50006.jpg pl_kazan_a50007.jpg
     
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    Last edited: Dec 15, 2016
  2. SmallBiscuit

    SmallBiscuit L7: Fancy Member

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    can I see a map overview? I would like to see the overall size of the map...
     
  3. Melo

    Melo L1: Registered

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    Haven't had a Japanese style payload map yet, I like that aspect, can we get a map overview? Seems like a pretty good map so far though.
     
  4. Narpas

    aa Narpas Failing at Scaling

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  5. Narpas

    aa Narpas Failing at Scaling

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    • Moved resupply cabinets in Blue's spawn farther from doors
    • Added an exit to Blue spawn
    • Widened crevice at last, and made it harder to get out of, but added route between it and another room
    • Gave Red a bit more highground on last, and widened the hallway outside of red spawn
    I think this will be the last update before I begin work on stages two and three.

    Read the rest of this update entry...
     
  6. Narpas

    aa Narpas Failing at Scaling

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    Just a small fix, to fix the 2nd point and the collisions of the tree in Blue's spawn not existing.

    Based on the feedback I've gotten, it seems like everything up to the first point is fine, but the second half needs to be completely reworked. I'm going to try and have a4 out before the gameday on Monday.

    Read the rest of this update entry...
     
  7. Narpas

    aa Narpas Failing at Scaling

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  8. Narpas

    aa Narpas Failing at Scaling

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    Oh hey, finally an update to this. I completely remade everything after the first point in a4, and here I changed even more!

    • Remade section after the caves
    • Added good lighting to the caves
    • You can now shoot through the bamboo outside Blue spawn
    • Changed Blue spawn a bit
    Yeah, that's it. The main difference is the last area.

    Read the rest of this update entry...
     
  9. Narpas

    aa Narpas Failing at Scaling

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    After yesterday's playtest, I don't think I want to continue on with this project. What do you guys think? Should I try to finish this, or should I orphan it?