Folks, help me put this together - a reference post for the important distances in the game. I looked around but couldn't find them. As folks post the answers to these questions I (or I would ask that a moderator) will add them to this post.
Range of a Sentry Gun
1024 pixels (I think)
Height of a Jump
64 ?
Horizontal distance of a jump
Max height of a scout double jump.
Horizontal...
Max height of a soldier rocket jump
Horizontal...
Max height of a demo pipe bomb jump
(1 stickie)
(2 stickies)
Horizontal...
Max height an engie can place a teleporter mid jump.
128?
... from a dispenser
160?
... from a sentry
186?
Minimum standing ceiling clearance (all classes)
128
Minimum crouch ceiling clearance
96
Minimum floor area for building
64x64?
Max visileaf distance before subdivide
1024?
Distance covered by scout in 1 second
Distance covered by heavy in 1 second
Any others?
Range of a Sentry Gun
1024 pixels (I think)
Height of a Jump
64 ?
Horizontal distance of a jump
Max height of a scout double jump.
Horizontal...
Max height of a soldier rocket jump
Horizontal...
Max height of a demo pipe bomb jump
(1 stickie)
(2 stickies)
Horizontal...
Max height an engie can place a teleporter mid jump.
128?
... from a dispenser
160?
... from a sentry
186?
Minimum standing ceiling clearance (all classes)
128
Minimum crouch ceiling clearance
96
Minimum floor area for building
64x64?
Max visileaf distance before subdivide
1024?
Distance covered by scout in 1 second
Distance covered by heavy in 1 second
Any others?
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