Important Distances.

Aki

L4: Comfortable Member
Nov 2, 2009
155
8
Folks, help me put this together - a reference post for the important distances in the game. I looked around but couldn't find them. As folks post the answers to these questions I (or I would ask that a moderator) will add them to this post.

Range of a Sentry Gun
1024 pixels (I think)

Height of a Jump
64 ?

Horizontal distance of a jump

Max height of a scout double jump.

Horizontal...

Max height of a soldier rocket jump

Horizontal...

Max height of a demo pipe bomb jump
(1 stickie)
(2 stickies)

Horizontal...

Max height an engie can place a teleporter mid jump.
128?

... from a dispenser
160?

... from a sentry
186?

Minimum standing ceiling clearance (all classes)
128

Minimum crouch ceiling clearance
96

Minimum floor area for building
64x64?

Max visileaf distance before subdivide
1024?

Distance covered by scout in 1 second

Distance covered by heavy in 1 second

Any others?
 
Last edited:

StickZer0

💙💙💃💙💙
aa
Nov 25, 2008
664
647
Well, in that case I feel like an idiot now.

Quoted, framed and hung on my wall for great justice!

It's good you tried to do something though, most people (including me) are lazy and won't make this sort of thing ourselves :3
 

chickenm4n

L1: Registered
Nov 27, 2009
49
6
well now you can go through that list and figure out all the ones that WEREN'T covered.

i look forward to your ingenuity.

here's a start: idk can't think of anything. average distance between cap points? idk