Spike
L10: Glamorous Member
- Feb 13, 2008
- 716
- 82
It will actually use as many as you have. I'm running on a 3.2GHz quad core and compiling maxes out all 4 cores at 100%, and during the compilers initialization it mentions how many threads it is going to use in parallel.
While I don't get instant builds, it's certainly quick enough that I barely have time to get a drink before its ready to play.
Yepo that's true. Almost all media compilers uses 4 cores, video, audio, 3D, etc.