This is the error log
And this is the pop file
When I load in my map, it does not show the bot icons.
Can you figure out what is wrong with my code?
Thanks
Code:
KeyValues Error: RecursiveLoadFromBuffer: got } in key in file scripts/population/robot_celnium.pop
WaveSchedule, templates, T_TFBot_Pyro_Beesmoker, ItemAttributes,
KeyValues Error: RecursiveLoadFromBuffer: got } in key in file scripts/population/robot_celnium.pop
WaveSchedule, templates, T_TFBot_Giant_Pyro_Beesmoker, ItemAttributes,
KeyValues Error: RecursiveLoadFromBuffer: got } in key in file scripts/population/robot_celnium.pop
WaveSchedule, templates, T_TFBot_Heavy_Hardworking, ItemAttributes,
KeyValues Error: RecursiveLoadFromBuffer: got } in key in file scripts/population/robot_celnium.pop
WaveSchedule, templates, T_TFBot_Giant_Heavy_Hardworking, ItemAttributes,
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file
WaveSchedule, (*mission*), (*wave*), (*WaveSpawn*), (*TFBot*), (*template*), (*OnBombDroppedOutput*),
Invalid Where argument 'spawnbot_mission_sentrybuster'
Unknown attribute 'where' in Mission definition.
Invalid Where argument 'spawnbot_mission_sniper'
Unknown attribute 'where' in Mission definition.
Invalid Where argument 'spawnbot_mission_spy'
Code:
WaveSchedule
{
Templates
{
T_TFBot_Soldier_Cowboy
{
Name "Cowboy Soldier"
Class Soldier
Skill Hard
Health 200
ClassIcon soldier_d
WeaponRestrictions MeleeOnly
Item "The Disciplinary Action"
Item "The Hat with no name"
ItemAttributes
{
ItemName "The Disciplinary Action"
"damage bonus" 2
}
}
T_TFBot_Giant_Soldier_Cowboy
{
Name "Giant Cowboy Soldier"
Class Soldier
Skill Expert
Health 5000
ClassIcon soldier_d_giant
WeaponRestrictions MeleeOnly
Item "The Disciplinary Action"
Item "The Hat with no name"
Attributes MiniBoss
ItemAttributes
{
ItemName "The Disciplinary Action"
"critboost on kill" 5
"damage bonus" 2
}
CharacterAttributes
{
"move speed bonus" 1.1
}
}
T_TFBot_Pyro_Beesmoker
{
Name "Bee Smoker Pyro"
Class Pyro
Skill Hard
Health 175
ClassIcon pyro
WeaponRestrictions PrimaryOnly
Item "The Hive Minder"
ItemAttributes
{
ItemName "TF_WEAPON_FLAMETHROWER"
"clip size bonus" 3
"airblast disabled"
}
}
T_TFBot_Giant_Pyro_Beesmoker
{
Name "Giant Bee Smoker Pyro"
Class Pyro
Skill Hard
Health 5000
ClassIcon pyro_giant
WeaponRestrictions PrimaryOnly
Item "The Hive Minder"
Attributes MiniBoss
ItemAttributes
{
ItemName "TF_WEAPON_FLAMETHROWER"
"damage bonus" 1.5
"clip size bonus" 3
"airblast disabled"
}
}
T_TFBot_Heavy_Hardworking
{
Name "Hard-Working Heavy"
Class Heavy
Skill Hard
Health 300
ClassIcon heavy_champ
WeaponRestrictions MeleeOnly
MaxVisionRange 600
Item "The Toss-proof Towel"
ItemAttributes
{
ItemName "TF_WEAPON_FISTS"
"damage bonus" 1.1
"heal on kill"
}
}
T_TFBot_Giant_Heavy_Hardworking
{
Name "Giant Hard-Working Heavy"
Class Heavy
Skill Hard
Health 5000
ClassIcon heavy_champ_giant
WeaponRestrictions MeleeOnly
MaxVisionRange 600
Item "The Toss-proof Towel"
Attributes MiniBoss
ItemAttributes
{
ItemName "TF_WEAPON_FISTS"
"damage bonus" 1.1
"heal on kill"
}
CharacterAttributes
{
"move speed bonus" 1.1
}
}
T_TFBot_Engineer_Sentryfarmer
{
Name "Sentry Farmer Engineer"
Class Engineer
Skill Hard
Health 125
ClassIcon engineer
Item "The Last Straw"
Item "The Grizzled Growth"
}
T_TFBot_Demoman_Gentleman
{
Name "Gentle'Demo'man"
Class Demoman
Health 175
ClassIcon demoman
Item "The Scotsmans's Stove Pipe"
}
T_TFBot_Giant_Demoman_Gentleman
{
Name "More Gentle'Demo'man"
Class Demoman
Health 5000
ClassIcon demoman
Item "The Scotsmans's Stove Pipe"
Attributes MiniBoss
}
}
}
Can you figure out what is wrong with my code?
Thanks