- May 4, 2019
- 13
- 29
So I'm working on an a/d map with three points, I have most of the layout down in Hammer and some flanks planned/already implemented. But I'm stuck for how to know where to put them, how long they should be, how to keep them as flanks and not so cheap and powerful they become more favorable then main routes. How many there should be per connector, area, point, ect.
Literally any info on this at all would be fantastic, it's something that I want to do right but feel like my flanks become more powerful than a main route, or that the flanks always end up as corridors. Basically what should I be looking to do when designing and building them?
Thanks anyone and everyone for any help at all
Literally any info on this at all would be fantastic, it's something that I want to do right but feel like my flanks become more powerful than a main route, or that the flanks always end up as corridors. Basically what should I be looking to do when designing and building them?
Thanks anyone and everyone for any help at all