I'm making an attack defend map, and I need RED to win when the timer runs out, but right now, when the timer runs out, nothing happens, no team wins. How can I fix this so that RED will win?
What you need is a game_round_win, with it's Team set to Red. When your team_round_timer runs down, have it fire an OnFinished command to your game_round_win with a RoundWin command.
Actually, could you show a screenshot of what that looks like? I wrote the last reply before I tested for some reason, I put in what you described but nothing has changed.
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