Help with func_door

Conchi

L1: Registered
Mar 6, 2017
2
0
Hi. I'm new to tf2 mapping and I've come across an issue while working on my first map. Im currently working on the spawn rooms. My problem is whenever i place a door for any of the rooms it looks normal in hammer but when i run it in game it goes sideways into the door frame. I've changed the door into and entity and done all of the trigger biome business so i really don't know what's causing this and would greatly appreciate some help. Thanks :)
 

sooshey

:3c
aa
Jan 7, 2015
514
410
On the func_door entity there's a parameter for Open Direction or something like that. You can choose any sideways direction or Up/Down with the little dropdown menu.

Edit: it's Move Direction not Open Direction
 

Conchi

L1: Registered
Mar 6, 2017
2
0
On the func_door entity there's a parameter for Open Direction or something like that. You can choose any sideways direction or Up/Down with the little dropdown menu.

Edit: it's Move Direction not Open Direction
Thanks! I was using the angles in the top right corner instead of the move directions