Help with func_door

Discussion in 'Mapping Questions & Discussion' started by Conchi, Mar 6, 2017.

  1. Conchi

    Conchi L1: Registered

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    Hi. I'm new to tf2 mapping and I've come across an issue while working on my first map. Im currently working on the spawn rooms. My problem is whenever i place a door for any of the rooms it looks normal in hammer but when i run it in game it goes sideways into the door frame. I've changed the door into and entity and done all of the trigger biome business so i really don't know what's causing this and would greatly appreciate some help. Thanks :)
     
  2. sooshey

    aa sooshey :3c

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    On the func_door entity there's a parameter for Open Direction or something like that. You can choose any sideways direction or Up/Down with the little dropdown menu.

    Edit: it's Move Direction not Open Direction
     
  3. Conchi

    Conchi L1: Registered

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    Thanks! I was using the angles in the top right corner instead of the move directions