Help for building layout?

Discussion in 'Mapping Questions & Discussion' started by Sheltr, May 6, 2014.

  1. Sheltr

    Sheltr L3: Member

    Messages:
    107
    Positive Ratings:
    61
    Hey there! Mano here, I haven't been vary active here on the forum but here I am, I'm looking for a bit of help designing a layout for a building covering this/these areas of my map. Main problem with my map so far, its too open. I feel that adding a large building off to the side of mid will help with this, before was a small shack that provided little to no cover and only helped the snipers more, So I'm looking for some people with a little more skill then me to come up with some layouts for this possible building, or any help on adding cover as it is, I do plan on making it quite foggy but instead of fog the map will be a dust storm to block longer sight lines and to give a theme of its own. Here are some pictures, Any ideas or help would be nice!
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    If you Think the area needs to be widened or shortened or whatever please give whatever feed back you'd like, If you think the whole map should be scrapped go ahead and say it. Thank you for reading so far and I hope to see your feed back and ideas.

    ~Manoman
     
    Last edited: May 6, 2014
  2. Waffe

    Waffe L4: Comfortable Member

    Messages:
    192
    Positive Ratings:
    184
    Could you provide pics #2 and #3 without the drawings on them?
     
  3. Sheltr

    Sheltr L3: Member

    Messages:
    107
    Positive Ratings:
    61
    [​IMG]
    [​IMG]
    Paint.net crashed on me after I saved so I had to re-do them,

    here you are.

    [​IMG]

    Here is an extra just incase.
     
    Last edited: May 6, 2014
  4. Waffe

    Waffe L4: Comfortable Member

    Messages:
    192
    Positive Ratings:
    184
    [​IMG]

    [​IMG]

    Yellow arrows are ways in/out
    The dotted blue lines show edges
    The window should be open and useable by snipers/spammers

    Sloppyly drawn, sorry about that. :(

    What kind of theme are you going with btw? I had a wooden structure in mind, but it should work with concrete/tile/brick as well.

    EDIT: Oh and have some room for a platform inside, so that you don't have a staircase directly connected with the outside door (with the drawn blue catwalk)
     
    • Thanks Thanks x 1
  5. Sheltr

    Sheltr L3: Member

    Messages:
    107
    Positive Ratings:
    61
    Thanks!, a lot better then what I made haha! yes it is going to be an old wooden structure, Problem with the catwalk is on the other side there isn't really anything for it to connect to. also also classes can hop across the little platform, I have tried it in testing. bots don't seem to like to do it and simply drop down and climb up the little ramp on the other side of the stream.

    Thank you for the feedback!
     
  6. xzzy

    aa xzzy

    Messages:
    815
    Positive Ratings:
    393
    Just make a box and go from there.

    The first shed with the first CP on Dustbowl for example.. it doesn't really belong in that canyon and yet it's there.
     
  7. henke37

    aa henke37

    Messages:
    1,832
    Positive Ratings:
    420
    You could try adding overhang to the building to cover the lower path.