- Dec 30, 2008
- 24
- 0
The D!HCDH? Community Presents... Project Source Studio
Prepare for your minds to be blown. We are about to revolutionize mapping by making it more accessible.
www.dhcdh.com
Now keep in mind this is intended for people who are new to mapping who have great ideas and wanna make maps. We are making it so you cannot do everything you could do in Source SDK in Source Studios, that way people are encourage to eventually learn SDK, and my group D!HCDH? are willing to help the people that want to learn. Think of Source Studios as a gateway for to be mappers.
You may also be wondering, well what the hell. I already know how to use SDK perfectly fine.
Well whats neat about PSS is that, lets say that you have a general idea for a really cool map. Instead of launching SDK and spending 45 minutes just to get a basic layout down. You can do that on Source Studios in 10 minutes. Then since it saves it on our servers cloud, you can access that map anywhere, and continue to edit and work on it on SDK when you have time to commit to the map.
Hope you guys enjoy, feedback and constructive criticism is greatly appreciated.
©2010 D!HCDH?, all rights reserved. Valve, the Valve logo, Steam, the Steam logo, Team Fortress, the Team Fortress logo, Source, the Source logo, Valve Source are trademarks and/or registered trademarks of Valve Corporation. This is a non-commercial service, no profit will be made by D!HCDH?
Prepare for your minds to be blown. We are about to revolutionize mapping by making it more accessible.
www.dhcdh.com
Now keep in mind this is intended for people who are new to mapping who have great ideas and wanna make maps. We are making it so you cannot do everything you could do in Source SDK in Source Studios, that way people are encourage to eventually learn SDK, and my group D!HCDH? are willing to help the people that want to learn. Think of Source Studios as a gateway for to be mappers.
You may also be wondering, well what the hell. I already know how to use SDK perfectly fine.
Well whats neat about PSS is that, lets say that you have a general idea for a really cool map. Instead of launching SDK and spending 45 minutes just to get a basic layout down. You can do that on Source Studios in 10 minutes. Then since it saves it on our servers cloud, you can access that map anywhere, and continue to edit and work on it on SDK when you have time to commit to the map.
Hope you guys enjoy, feedback and constructive criticism is greatly appreciated.
©2010 D!HCDH?, all rights reserved. Valve, the Valve logo, Steam, the Steam logo, Team Fortress, the Team Fortress logo, Source, the Source logo, Valve Source are trademarks and/or registered trademarks of Valve Corporation. This is a non-commercial service, no profit will be made by D!HCDH?