The spawn room and courtyard outside of spawn has been changed. Fences now prevent early easy falling into pits. An extinction with a second door has been made to the spawn house leading to the left exit from the courtyard. A cliff drop now make a one way drop from the left side to the right side of the courtyard (unless you enter the spawn house or you explosive jump).
Doors have been added to the left exit into left shelter and the right exit into the right stair well, which leads into the right shelter.
The cliffside walk way under cap point now have bridges that can catch players that fall into the above hole, and it's slightly higher to reduce fall damage.
More chain fence replace the random crouch walls surrounding cap point.
the ditch before the cap point is deeper for more cover
another ditch has been added to the other side of the wall dividing the left and right side of the cap.
Folded out doors now block players from shooting from the vantage point in the center of the map.
A window has been added to the vantage point in the center of the map to let both parties on either side of the wall see each other. This will lead to more frequently destroyed engineers nests.
The center hallway from the left and right shelter has been widen, making trips to and from spawn will be slightly longer, but could lead to more middle ground battles.
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