Gold Valley - KOTH map taking place in an abandoned mountain gold mining town. A KOTH map taking place within an abandoned mountain town used during the gold rush.
Massively reworked center point Removed the two connected arch buildings at center and replaced with two buildings in line with center point Added two buildings on either side to add some closer height advantages Added underground tunnels to go from side buildings to center buildings Added third spawn exit Added some stuff to block sightlines Rotated Spawn positions Fixed Floating Walls Read the rest of this update entry...
Changelog: Added another path to center Shifted top spawn door to the side to stop door below from clipping up and blocking player's movement Adjusted ramp in center side buildings to allow more cover when heading up Made center side building's walls facing opposite team's sides smaller to allow for easier attacks on sentries and players in the building Added a lower window on center side buildings to allow for sight inside and out from it Adjusted cap time from 12s to 6s Adjusted respawn times some Added two medium health packs to the center Added a little more cover to the center Gave some railings in the buildings between spawn and center some more definition to make the more easily viewable Made it easier to tell what side was what when in the center of the map Read the rest of this update entry...