GM_construct Cydner Loves Portal Remix - Contrust CLP Style. I have edited GM_construct to make useful in TF2 as a CTF map. Things I've changed: *New Rooms and elevators *Security Doors. *CTF and spawn rooms *Slight texture changes and a few building layout changes.
A4 is now in the testing and compiling phase. changes: The intel locations are further from the team spawn points because i thought they were to close to the spawn rooms A2.
I used Garry's mod for those screenshots. I had a few add-ons playing up when I took them. Now I'm temperary using CS:S for general testing. The error messages are just CS:S not liking the TF2 compiled map. Everything is working. Just have to do a few finishing touches on the skybox.
Why not use TF2 to take screenshots. It’s much easier than using CSS. All you have to do is go into spectator mode, hide the hud using console commands and take screenshots.
I have added a few new features! *a Countdown will be displayed on the camera monitor and the one in the blue computer room. *[DATA REDACTED] Screenshots of A4: Read the rest of this update entry...