This update brings:
S1 changes:
*Started detailing, with help from @AsG_Alligator . Might also consider getting Stiffy360 on board later on, that'd be cool
*Removed the one way door as a test, might be added back in if it makes the building to the right of the ramp too hard
*Made the wall leading out of last's basement opaque
*Fixed brushwork on last so it's on a nicer grid
*Lots more stuff I've completely forgotten
S2 changes:
*Fixed some clipping
*Made deathpit actually kill you
*One or two small things I likely forgot
*Not much else this version tbh
As always all and any feedback, on layout or detailing, is greatly appreciated!
Read the rest of this update entry...
S1 changes:
*Started detailing, with help from @AsG_Alligator . Might also consider getting Stiffy360 on board later on, that'd be cool
*Removed the one way door as a test, might be added back in if it makes the building to the right of the ramp too hard
*Made the wall leading out of last's basement opaque
*Fixed brushwork on last so it's on a nicer grid
*Lots more stuff I've completely forgotten
S2 changes:
*Fixed some clipping
*Made deathpit actually kill you
*One or two small things I likely forgot
*Not much else this version tbh
As always all and any feedback, on layout or detailing, is greatly appreciated!
Read the rest of this update entry...