foundry

CP foundry pro2

renton

aa
Jun 14, 2020
47
7
foundry - A pro version of the 5cp map foundry

The map nobody asked for.

General
- Removed clutter
- Adjusted area portals
- Changed the round timer to 10 minutes
- General optimisation improvements

Mid
- Shifted health and ammo for better rollouts
- Blockbullet clipped stairs

Mid Lobby
- Made doorways taller
- Removed metal sheets which will make the lobby marginally bigger
- Blockbullet clipped stairs
- Removed unnecessary clip brushes
- Added a doorway to the train side of lobby
- Opened up the hole at the top of the platform
- Adjusted sign near tall door

Second
- Moved point further towards mid
- Added a shack next to the point
- Added a fence to block a sightline
- Extended forward spawn
- Fixed that weird cubby hole
- Blockbullet clipped stairs
- Added props to allow all classes to jump to the upper entrance to mid
- Removed the mvm easter egg

Last Lobby
- Extended lobby and added new route in the centre
- Adjusted health and ammo locations

Last
- Clipped the deathpit
- Added a new route to the upper entrance
- Moved some props around
- Added a new custom prop to replace the head banging prop
- Added 2 new routes for scouts to take to the upper area (one at the front and one at the back)
- Added cover to the back of the point
- Blockbullet clipped stairs
- Raised the point slightly
- Removed or adjusted several metal beams so players would not be blocked on rollouts or jumps
- Removed the entire back area in spawn including the mvm easter egg
- Removed 2 of the black pipes in accordance with the new route
 

renton

aa
Jun 14, 2020
47
7
Pro2 Changes

General
- Removed clutter
- Adjusted area portals

Mid
- Added a wall next to the shack
- Changed the orientation of the stairs next to the shack
- Moved the train on mid further back
- Clipped the stairs at the point
- Adjusted displacements

Mid Lobby
- Added new entrance and changed lower entrance
- Removed railing next to the train
- Adjusted health and ammo
- Removed some barrels

Second
- Added a block bullet clip to a non solid grain elevator

Last
- Turned the volume of the fire down
- Added missing window frame on BLU side
- Removed metal sheets covering windows at the upper entrance
- Added a missing rail at the upper entrance
- Added chicken wire behind the point for splash
- Added chicken wire to the upper back for splash and to visualise the death pit is closed off
- Moved the respawn room visualizer forward

Read the rest of this update entry...
 

Lem Mem

L3: Member
Nov 1, 2020
125
31
Have you considered posting this on teamfortress.tv? I'm sure you could get some good feedback.
 

renton

aa
Jun 14, 2020
47
7
We have been testing the map in our mix server and in tf2maps new competitive section. I'll think about uploading it there as the more people interested in the project the better.
 
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