Yes, I'm still here :glare: I hope everyone has been enjoying their Summer. Social life not withstanding, TF2M continues trucking along
The [ame=http://forums.tf2maps.net/showthread.php?t=8513]Swamp Theme Contest[/ame] has produced some really cool stuff. Just 2 days and counting. Speaking of contest times, I have been carefully monitoring all of the wips for our [ame=http://forums.tf2maps.net/showthread.php?t=7009]Third Annual Major Contest.[/ame] A great many of you have been diligently working on your entries. After some discussion w/ the rest of the staff, I think we are going to need a real extension after all. Remember this does have to end eventually, lol. The ultimate-for real-no more changes- due date is going to be Friday, October 30. The contest timer will be updated soon enough.
Some non-contest news, I have been meaning to bump this thread for awhile now; [ame="http://forums.tf2maps.net/showthread.php?t=8089"]Custom Particle Request Thread - TF2Maps.net Forums[/ame] User Fearlezz has been doing some amazing work for the community w/ custom particle effects. Check out the thread, and maybe drop him a 'thanks'
And finally, a rare bump for yours truly
I did a cameo for this nifty podcast. It's a really cool look at everything from game design, to the evolution of team work. TF2M gets an extended promo + shout-out during the closing. My humble contribution shows up between 40 and 45min. into the cast. And that's all for this week.
.... I salute you.
Some non-contest news, I have been meaning to bump this thread for awhile now; [ame="http://forums.tf2maps.net/showthread.php?t=8089"]Custom Particle Request Thread - TF2Maps.net Forums[/ame] User Fearlezz has been doing some amazing work for the community w/ custom particle effects. Check out the thread, and maybe drop him a 'thanks'
.... I salute you.