Fopdoodle

CP Fopdoodle Alpha 2 - Balancing Beam

Jan 29, 2016
85
14
Gismo Gaming submitted a new resource:

Fopdoodle - Really you fopdoodle?

Fight like fopdoodles, but don't destroy the city!


A symmetrical 3 CP map featuring medieval mode and MVM upgrades and focusing on faster pace combat that should complement medieval mode.

Capturing points and killing enemies grant currency for the team, use them to grab some upgrades (totally not stolen from MVM)!

Entry for the unofficial ye olde contest.

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Jan 29, 2016
85
14
Gismo Gaming updated Fopdoodle with a new update entry:

Alpha 1B - Minorish Chango

Sounds like a spell, but it really ain't
  • Added a message in chat at the end of the round displaying the amount of money each team has
  • The rooftops of the arches by the spawn rooms have had their colors changed to match other rooftops which can be walked over
  • Moved the markings for the final points to be more accurate of the actual size of the capture zone\

  • Fixed bug which prevented red from defending their final point...

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Jan 29, 2016
85
14
Gismo Gaming updated Fopdoodle with a new update entry:

Alpha 2 - Balancing Beam

Its like walking on a balance beam, except now I can fall to my death!
Added TF2M feedback relay which adds a butt ton of money when feedback happens
Added logic such that teams defending their last have a considerably shorter respawn time (4 seconds when not defending their last -> 1 second when defending last)
Added some extra cover to the middle point
Added 20 seconds of setup time

Increased height of the capture point brush to allow players to stand on top of the grand...

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