Floor that you die from touching?

Discussion in 'Server Discussion' started by tovilovan, Aug 19, 2008.

  1. tovilovan

    tovilovan L6: Sharp Member

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    Hey!

    I'm making a map situated in a big city, like new york style, where the battles are fought on top of the skyscrapers. I thought that one automatically dies when falling from a sufficient height, but when I let a pyro fall from the rooftop to the streets below, (approximately 4000 pixels or whatever it is) it only got like fifty damage. I want him to DIE when touching the ground, dammit, like when you fall from the capture point E in cp_steel! Anybody, how do I do this?
     
  2. Snipergen

    Snipergen L13: Stunning Member

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    trigger_hurt

    Set damage over nine thousand.
     
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  3. Apex_

    Apex_ L3: Member

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    Methinks this belongs in the mapping discussion, not the server section.
     
  4. FaTony

    FaTony Banned

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    Nine thousand?! There's no way this could be right!
     
  5. VelvetFistIronGlove

    aa VelvetFistIronGlove

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    9000 damage will kill you. That's all.
     
  6. FaTony

    FaTony Banned

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    Nope, it's over 9000!!!
     
  7. tovilovan

    tovilovan L6: Sharp Member

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    Nope, 9000 is enough. I tried all classes.

    Thanx for the help =)
     
  8. Uriak

    Uriak L8: Fancy Shmancy Member

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    how the hell this 9000 comes from ? über being capped above some high damage rate ?
     
  9. Apex_

    Apex_ L3: Member

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    It's an internet meme folks.

    Over 9000

    On a sidenote, any damage over about 450 will work. That's an overhealed heavy's max health, and trigger_hurt ignores ubercharges.
     
    Last edited: Aug 21, 2008
  10. Laz

    Laz L7: Fancy Member

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    my trigger hurt on the bottom of the cliff is 1000, if that doesnt kill them, the actual +-2000 units of drop will.
     
  11. Spike

    Spike L10: Glamorous Member

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  12. luxatile

    aa luxatile deer

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    Are you sure? I had a drop (which I cut out) that was at least 1500 units and I didn't take a lot of damage from it when I tested it. I thought there was a damage cap for falls.

    EDIT: Oh, I didn't see the word "if", which I guess makes this message a bit pointless. :|