- Jul 23, 2008
- 391
- 104
Hey!
I'm making a map situated in a big city, like new york style, where the battles are fought on top of the skyscrapers. I thought that one automatically dies when falling from a sufficient height, but when I let a pyro fall from the rooftop to the streets below, (approximately 4000 pixels or whatever it is) it only got like fifty damage. I want him to DIE when touching the ground, dammit, like when you fall from the capture point E in cp_steel! Anybody, how do I do this?
I'm making a map situated in a big city, like new york style, where the battles are fought on top of the skyscrapers. I thought that one automatically dies when falling from a sufficient height, but when I let a pyro fall from the rooftop to the streets below, (approximately 4000 pixels or whatever it is) it only got like fifty damage. I want him to DIE when touching the ground, dammit, like when you fall from the capture point E in cp_steel! Anybody, how do I do this?