- Feb 12, 2009
- 607
- 63
Ok, I've the problem of the OP, but go to the second page and help me with my other problem, one that still has no solution.
Hi guys, this is my first post here!
Well, I'm working on my first map, dm_pillars, it's is a death-match map designed for scouts, soldi, and demo, but can be played by all classes. It's in very early development, but I have run into one issue.
http://img3.imageshack.us/img3/3954/dmpillars0004gf9.jpg
As you can see, there are 4 squares rising out of the center one. In between these 4 squares there is a gap. I want to fill that gap up so that this more of a bowl. I've tried using the wedge primitive, but I couldn't get it down just right. It seems the easiest way would be too throw a triangle in there, but I can't do it.
I need to fill the space up and make its lines even with the squares. Any Idea's on the best way to do this?
Hi guys, this is my first post here!
Well, I'm working on my first map, dm_pillars, it's is a death-match map designed for scouts, soldi, and demo, but can be played by all classes. It's in very early development, but I have run into one issue.
http://img3.imageshack.us/img3/3954/dmpillars0004gf9.jpg

As you can see, there are 4 squares rising out of the center one. In between these 4 squares there is a gap. I want to fill that gap up so that this more of a bowl. I've tried using the wedge primitive, but I couldn't get it down just right. It seems the easiest way would be too throw a triangle in there, but I can't do it.
I need to fill the space up and make its lines even with the squares. Any Idea's on the best way to do this?
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