Final Control Point Detailing Mini-Contest Rules and Information | Upload Thread | Voting Post This thread is for submissions only. Any unrelated posts will be deleted. Questions should go in the Rules and Information thread. Submission Format: Please make sure you include: Please make sure ALL content is packed into your BSPs, but please make sure it follows the custom content rules blow. You should provide only one screenshot of your map, taken at the best gfx quality your pc can handle, no HUD elements or player models either. For more information on how to do this, click here. Deadline: The deadline is 8:00AM 31st July 2017 GMT+0 Rules: 4096x4096 size. No height limit. 3D skybox is allowed. Custom content is allowed as long as it fits one of the following criteria: It is made entirely by yourself, or available for public download prior to the start of the contest. Collabs are not allowed, unless you are entering a MvM hatch that is also being entered into the MvM contest and are collaborating on that. No game logic is required, but players should be able to walk around your map and see your work from multiple perspectives. As such, clipping and optimisation is unecessary, although clipping may help. Maximum of two entries per person. You must have at least one spawn point in your map, it doesn't matter where but the player needs to be able to spawn in! Your map must be TF2 styled. (No other valve games/other games) Your submission MUST follow this naming convention: finale2017_<forum name>.bsp (If your forum name is stupidly long, compromise on your name, not the prefix. eg. finale2017_vfig.bsp for Velvet Fist Iron Glove's entry) If you submit two entries, add a _2 to your second entry. Everything must be finished and submitted in the upload thread before the deadline! Upload thread will be up a week prior to the deadline and you are allowed to submit any time within that week, and update your entry as many times as necessary before the deadline. Your map must include a control point in some form. Payload control points or MVM hatches are considered control points.