[ETF2L Contest WIP] CP ASH RIDGE

  • Site Migration: See bugs? Report them here. Want something changed or have an idea? Suggest it here.

MangyCarface

Mapper
aa
Feb 26, 2008
1,632
1,321
Ah, really? Flubber, did you mean frustrating for defense? I need a bit more detail on how the proximity affects gameplay, as I hadn't noticed a problem myself.

Keep the feedback coming guys. In the meantime, I thought it'd be neat to look at how much-and how little- the map's changed from dev to detail:
compare1.jpg

compare2.jpg

compare3.jpg


Note in the third shot, the gap in the sniper fences exists in the covered bridge's fallen planks.
 

TheDarkerSideofYourShadow

L10: Glamorous Member
Apr 12, 2008
792
286
Speaking of your third shot, this is just a small thing I noticed. In your skybox, the mountains which are behind your trees show up clearer than the faded out trees :-D
 

Mar

Banned
Feb 12, 2009
607
63
Wow, so much more detail, and still staying perfectly faithfully to the geometry!