- Aug 2, 2010
- 14
- 0
This is a CTF map. Its also my first map
. I think the highlights of this map are
-Never need to walk past enemy spawn
-Multiple entrances to intel room
-A sentry can't block all routes into the base (Ala 2fort)
-There is a place to knock people to their death
-Lots of vertical differences
Its currently in its fifth alpha release. Thank you for playing it if you do and I hope you enjoy it.
There is a lot of vertical combat while keep with a goal of lowering need to cross spawn rooms and making it impossible to block a whole base with 1 sentry.
PS I would appreciate if you put this on your server you PM the IP. I don't have my own server and I would very much like to play this in action and so would some of my friends.
Any feedback is greatly appreciated.
-Never need to walk past enemy spawn
-Multiple entrances to intel room
-A sentry can't block all routes into the base (Ala 2fort)
-There is a place to knock people to their death
-Lots of vertical differences
Its currently in its fifth alpha release. Thank you for playing it if you do and I hope you enjoy it.
There is a lot of vertical combat while keep with a goal of lowering need to cross spawn rooms and making it impossible to block a whole base with 1 sentry.
PS I would appreciate if you put this on your server you PM the IP. I don't have my own server and I would very much like to play this in action and so would some of my friends.
Any feedback is greatly appreciated.
Last edited: