This is a CTF map. Its also my first map . I think the highlights of this map are -Never need to walk past enemy spawn -Multiple entrances to intel room -A sentry can't block all routes into the base (Ala 2fort) -There is a place to knock people to their death -Lots of vertical differences Its currently in its fifth alpha release. Thank you for playing it if you do and I hope you enjoy it. There is a lot of vertical combat while keep with a goal of lowering need to cross spawn rooms and making it impossible to block a whole base with 1 sentry. PS I would appreciate if you put this on your server you PM the IP. I don't have my own server and I would very much like to play this in action and so would some of my friends. Any feedback is greatly appreciated.