- Nov 30, 2007
- 122
- 89
I've just been thinking..
The wayI'm currently making my spawn doors (and the same way VALVe and probably everone else does it) is by having a trigger_multiple that triggers an invisible func_door, which finally triggers the visable prop_dynamic door.
Is there a good reason for this setup? Why not skip the func_door entirely and simply have the trigger target the prop door?
Probably a simple, logical answer to this, but seeing as it was on my mind..
The wayI'm currently making my spawn doors (and the same way VALVe and probably everone else does it) is by having a trigger_multiple that triggers an invisible func_door, which finally triggers the visable prop_dynamic door.
Is there a good reason for this setup? Why not skip the func_door entirely and simply have the trigger target the prop door?
Probably a simple, logical answer to this, but seeing as it was on my mind..