Custom textures are purple-black for others?

Discussion in 'Mapping Questions & Discussion' started by BenCo, Jan 3, 2016.

  1. BenCo

    BenCo L5: Dapper Member

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    I know that they have to have the textures but if a server want to run with my map how they manage the custom textures? Is it will downloaded while loading or what? My deathrun almost done and I'm using a few custom textures. If you guys intrested i probably posting the map tomorrow. The map name will be "dr_coldlava_b1"
     
  2. Vel0city

    aa Vel0city personal pick-pocketing parrot

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    You should pack all custom content in your map itself using something like Compile Pal (which will do it automatically alongside a much easier to use map compile tool) or BSPZip, Valve's own command line-based solution. Pakrat is also a good tool for doing this (it has a GUI instead of command lines so it's easier to use, just like Compile Pal).
     
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  3. saph

    saph L4: Comfortable Member

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    Custom textures (or any custom assets) must be packed into the map file which is then presented as one BSP with the client will download. I'd recommend checking out this tutorial, by @Idolon, which uses the tool Vide to pack custom assets into your map. Compile Pal, BSPZip (Valve's command-line that comes with Source SDK), and Pakrat will all work. In-game, load your map and use the command 'sv_pure 2' which will force it to only use assets found in the base game, or in your map. (It will not use custom content unless it's packed in.)
     
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  4. BenCo

    BenCo L5: Dapper Member

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    Thanks guys! As I said tomorrow the map will be uploaded here if everything goes as planned :) Once again thanks!
     
  5. ExtraCheesyPie

    ExtraCheesyPie L7: Fancy Member

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    wait, you can pack files just by putting it into BSPzip?


    It'll shove everything in???
     
  6. saph

    saph L4: Comfortable Member

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    Well, yes you can, but it can be tricky. BSPZip is a command-line tool. You have to find each file individually, but you can set up a list to pack in. tools such as VIDE automatically find the custom content you have within the map, and it sets the paths within the program so it can pack.
     
  7. ExtraCheesyPie

    ExtraCheesyPie L7: Fancy Member

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    I won't bother individually packing them then, it takes like 3 seconds in VIDE anyways lol