- May 4, 2008
- 787
- 476
Since the latest update, valve let us include custom particles per-map. This is so awesome and open ups a new door to even better maps. I have myself done alot of experimenting with the editor because I had and still have alot of particles planned for my map Animus.
However, not many knows how to use the particle editor so I am willing to help you guys out.
Request in this thread and I will get to is when I can.
Rules:
Todo List:
Snowfall - Pic1/Pic2- Jonah
Steam Clouds - Pic1/Pic2/Pic3 - Example Map - Malcolm
Unstable Nucleus Core - Icarus
Fountain water - Pic1/Pic2/Pic3- Example Map - Backslash
Volcano Smoke - steff0o
Sand storm - Furex
Dripping Sand - Westerhound
ON HOLD UNTIL I FINISH UP SOME UNFINISHED STUFF
However, not many knows how to use the particle editor so I am willing to help you guys out.
Request in this thread and I will get to is when I can.
Rules:
- At least 1 set of particles at a time
- Have a understanding how to use and install custom particles (I dont want to create stuff if you dont know how to use it)
- You must request with detail on exactly what you want. If you tell me and show pics of what map you are planning to use it for helps alot
- If you have seen something similare before and have a image/video of that it is optional to post it along with the request
- Post a vmf along with the request, in this vmf there should be the item that is emmiting the particle. Example. Fountain, Volcano, Retarded doomsday machine or something similare. This is a must so I can adjust the size of the particle perfectly and to save time.
- Credits
Todo List:
Snowfall - Pic1/Pic2- Jonah
Steam Clouds - Pic1/Pic2/Pic3 - Example Map - Malcolm
Unstable Nucleus Core - Icarus
Fountain water - Pic1/Pic2/Pic3- Example Map - Backslash
Volcano Smoke - steff0o
Sand storm - Furex
Dripping Sand - Westerhound
ON HOLD UNTIL I FINISH UP SOME UNFINISHED STUFF
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