Alpha 2 out, several changes after first playtest last night (AEDST)
A little detailed for an A1, waiting for gameday though.
Got a little ahead of myself, yes, but I prefer detailing the ground and whatnot so then it is relatively inviting for pubbers to stay in a playtest.
will you actually continue working on this one?
Yeah, I'll make sure to get this one further than I got Rippleside.
The ramp in the second screenshot should really not crash into a cliff like that.
Stop ruining my displacement fun >_>
As soon as you pointed that out, yeah, it looks a little off. I'll change the look of that when I detail the map out some more.
