CP cp_logjam rc6

cp_logjam

  1. Hyce777

    Hyce777 L2: Junior Member

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    cp_logjam - cp_logjam

    cp_logjam

    5cp

    Putting it here so people can download it
     
  2. Hyce777

    Hyce777 L2: Junior Member

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    From RC5:

    Replaced the box stairs @ 2nd with a ramp.

    Lowered the main lobby exit onto 2nd's door height to remove a silly sightline when crouched.

    Removed the blast barricade prop in lobby to give more space, less splashbug. Added a small wall on height to mimick it's sightline blocking.

    Added a window out of upper left exit of last to gain height onto point.

    Moved forward spawns at 2nd back up into the lobby building's structure.

    Removed the bigass wall from last.

    Added high ground on the right side of last (defender's perspective)

    Added a raised walkway around last cap point

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  3. Kobolite

    aa Kobolite The only dutch person here!

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  4. fl00fCollie

    fl00fCollie L6: Sharp Member

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    Is this the same Logjam used in competitive play?
     
  5. Hyce777

    Hyce777 L2: Junior Member

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    • Thanks Thanks x 1
  6. Hyce777

    Hyce777 L2: Junior Member

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    Made some fixes from b4nny's live stream.

    - Disabled collision on a chimney above choke to remove the hilarious roamer spot.
    - Lowered the main lobby exit some more to further mitigate sightlines
    - Adjusted location of health/ammo on 2nd to space it further from lobby.
    - Removed ghost clipping and a floating block in lobby
    - Fixed a glitched out areaportal in the roof of lobby.
    - Adjusted a cliff wall in cave that fixed a sightline to lobby.
    - Removed glass from the last point tube.
    - Lowered the window out of lobby to 2nd and adjusted the roof line to make it easier to get up to.
    - Added a fence on the ramp by 2nd's battlements to remove sightlines from forward spawn.
    - Added a box at last and adjusted the walls in lobby to mitigate the sightline from spawn door to lobby when pushing in on the right side of last.

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  7. Hyce777

    Hyce777 L2: Junior Member

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    Here's pictures of the current official version of cp_logjam_rc5 to be used in Ozfortress this season.

    rc6pre2 is the current WIP version.

    Note for you serious artsy mapper types out there, yes the version type is RC but it's not very polished anymore. We're messing around with finicky little competitive mapping things and I like to iterate through ideas quickly without a lot of detail, so the detail is varied throughout the map at this time. Once we're slightly more concrete, I'll do a final artpass.

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  8. Hyce777

    Hyce777 L2: Junior Member

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    Making more modifications... getting closer.

    Fixed a fair amount of clipping around, should be less dumb spots.

    Biggest change was moving the arch at cave back towards cave to allow easier bombing out of cave.

    Also changed sightline blocking at last - made it a brick instead of boxes for smoother gameplay, better height, less splashbug.

    Read the rest of this update entry...
     
  9. Hyce777

    Hyce777 L2: Junior Member

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    Positive Ratings:
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