cp_logjam ->rc8
-adjusted the doorway at the building on cave and adjusted the geometry in the building itself to make it easier to clear when pushing out of 2nd
-fixed being able to stand on a roof above cave's building exit
-drastically raised the height of the bridge at choke. Need to keep it to prevent ridiculously high bombs azzwzwaznd for optimization sake, but this should allow better high bombs through choke
-adjusted the location of the sheds on mid
-raised the level of one of the exits of logroom on mid to help flank players pushing into mid
-increased 2nd point cap time from "6 seconds" to "7.5 seconds"
-raised the roof! at left side pushing into last, made the door into last larger
-blocked off the cubby in saw
-got rid of a few useless props in lobby
-adjusted the sightline and width of the door pushing into right side of last
-added a window above shutter at last
screens here:
https://imgur.com/a/hctZ3Hw