If this map looks too detailed for beta, that's because it is. I went ahead with a fair amount of detailing without really ironing out the kinks in the gameplay, but it was the first map I ever did that followed the alpha/beta/etc. release methodology.
I couldn't quite leave this one to die because of the amount of time I'd already invested into it, so I'm opening it up for anyone who fancies a go. It's a 3-stage CP map in a snowy facility, open and in beta. It probably still needs a fair amount of re-routing to fix the gameplay , though - I remember the approach to the final point being pretty hard to push through.
Credit me if you like, but it's not required. You can use any of the files found here (non-GitHub link here); extra materials are here (previews) and the latest playable version of the map can be found here.
I couldn't quite leave this one to die because of the amount of time I'd already invested into it, so I'm opening it up for anyone who fancies a go. It's a 3-stage CP map in a snowy facility, open and in beta. It probably still needs a fair amount of re-routing to fix the gameplay , though - I remember the approach to the final point being pretty hard to push through.
Credit me if you like, but it's not required. You can use any of the files found here (non-GitHub link here); extra materials are here (previews) and the latest playable version of the map can be found here.
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