CP Adamello

CP Adamello V2 A17

May 27, 2017
133
148
CP Adamello - Oh look, it's another jam entry!

Well here is my jam entry. A 1 stage 2cp A/D map that'll hopefully be worked on more after the jam.
 
May 27, 2017
133
148
Added respawn visualizers (woopsy!)
Fixed a logic issue causing blue's respawn to be stupidly long
Changed cap times
Added some side cover to the highground overlooking B
Added a doorway to the transistion building after bluespawn
Fixed a sightline in the transition building to A
Fixed a sightline on A into the transition building
Added cover to last

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May 27, 2017
133
148
Fixed the display message saying payload
Moved a large ammo pack to a more reasonable place
Simplified the routes to B
Fixed a slight displacement issue near bluespawn
Changed the size of the capzone on A
Removed some windows on last to reduce the info red can get about who is going along what path
Added a second exit to blue's forward spawn

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Narpas

Takes way to long to make and update maps
aa
Jun 11, 2015
433
436
AAAAAAAHHHHH
 

Nixon

L3: Member
Jan 10, 2017
114
75
I've had a lot of fun watching you slowly going insane in the download update descriptions