CP Adamello

CP Adamello V2 A17

  • Site Migration: See bugs? Report them here. Want something changed or have an idea? Suggest it here.
May 27, 2017
119
144
CP Adamello - Oh look, it's another jam entry!

Well here is my jam entry. A 1 stage 2cp A/D map that'll hopefully be worked on more after the jam.
 
May 27, 2017
119
144
Added respawn visualizers (woopsy!)
Fixed a logic issue causing blue's respawn to be stupidly long
Changed cap times
Added some side cover to the highground overlooking B
Added a doorway to the transistion building after bluespawn
Fixed a sightline in the transition building to A
Fixed a sightline on A into the transition building
Added cover to last

Read the rest of this update entry...
 
May 27, 2017
119
144
Fixed the display message saying payload
Moved a large ammo pack to a more reasonable place
Simplified the routes to B
Fixed a slight displacement issue near bluespawn
Changed the size of the capzone on A
Removed some windows on last to reduce the info red can get about who is going along what path
Added a second exit to blue's forward spawn

Read the rest of this update entry...
 

Narpas

Takes way to long to make and update maps
aa
Jun 11, 2015
429
414
AAAAAAAHHHHH
 

Nixon

L3: Member
Jan 10, 2017
116
70
I've had a lot of fun watching you slowly going insane in the download update descriptions