You know Acegikmo's Environment Gallery, right? Handy tool. Obtain direct lighting and fog from existing Valve maps... and Egypt. You'd think someone would never make it into something horrible. Well I didn't quite do that.
See? Fancy little light_environments, soundscapes, and env_suns. Fun stuff.
I'll just slap this sky around it because Cordons make me a confused man. They never work for me.
Et voila. Everything set to normal. The extra parameter was removed prior to the actual compile and is only there for comedic effect.
But what does this compile into, you ask?
2 Suns... and HDR. No specified light source due to spectator mode.
Oh what's this? A third sun.
Trying to find the light source.
The dominant light source appears to be coming from the front of the map. Towards the map textures.
And that's it! I'm sorry, Acegikmo. I had to.
See? Fancy little light_environments, soundscapes, and env_suns. Fun stuff.
I'll just slap this sky around it because Cordons make me a confused man. They never work for me.
Et voila. Everything set to normal. The extra parameter was removed prior to the actual compile and is only there for comedic effect.
But what does this compile into, you ask?

2 Suns... and HDR. No specified light source due to spectator mode.



Oh what's this? A third sun.

Trying to find the light source.


The dominant light source appears to be coming from the front of the map. Towards the map textures.
And that's it! I'm sorry, Acegikmo. I had to.