As a Ninjaneer, Pyro, and Spy main, please add jump and hiding spots.
There's nothing I hate less than being stuck in essentially a Dustbowl stage 3 situation: No way around and no way to hide if I see an enemy. A few dark corners or closets/rooms (great for sneaky teleporters), a ledge that people wouldn't think to look at that I can hide on or place stuff on, and really amazing Engie spots that are only reachable with wranglers, are things that would make players tingle with delight.
Also: (As an engie and spy)
PLESE
PLEASE
PLEASE
ADD AMMO KITS
Nothing more annoying that having to uncloak because there is absolutely 0 ammo in the massive corridor. Place some ammo along the wall, don't be a cheapskate! Also Engies will be happy for any metal they can get. Although remember, too much metal can make Engineering way too easy. Usually a few ammo kits would be appreciated for out of the way corridors/flanks that Spies like to frequent.
Speaking of hallways:
Don't make them too narrow that a Spy can't cloak past without bumping into someone. Either add a crate or shelf or something that the spy can stand on to either dodge/jump over the person, add an alcove, or add a separate path connected to the narrow tunnel.
Remember, don't forget to get vertical! A ledge overlooking something would usually make for great game play. Tons of classes use verticality in different ways, just like there always should be a mix between the enclosed and open.
There's nothing I hate less than being stuck in essentially a Dustbowl stage 3 situation: No way around and no way to hide if I see an enemy. A few dark corners or closets/rooms (great for sneaky teleporters), a ledge that people wouldn't think to look at that I can hide on or place stuff on, and really amazing Engie spots that are only reachable with wranglers, are things that would make players tingle with delight.
Also: (As an engie and spy)
PLESE
PLEASE
PLEASE
ADD AMMO KITS
Nothing more annoying that having to uncloak because there is absolutely 0 ammo in the massive corridor. Place some ammo along the wall, don't be a cheapskate! Also Engies will be happy for any metal they can get. Although remember, too much metal can make Engineering way too easy. Usually a few ammo kits would be appreciated for out of the way corridors/flanks that Spies like to frequent.
Speaking of hallways:
Don't make them too narrow that a Spy can't cloak past without bumping into someone. Either add a crate or shelf or something that the spy can stand on to either dodge/jump over the person, add an alcove, or add a separate path connected to the narrow tunnel.
Remember, don't forget to get vertical! A ledge overlooking something would usually make for great game play. Tons of classes use verticality in different ways, just like there always should be a mix between the enclosed and open.